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just a prototype

This is a small prototype i made on Unity based on jumps caused by recoils.

All this game is about movement, about mastering the guns and the environment.

Link for the source code : https://github.com/tristetemps666/juice-game

I implemented gun turret. they are activated when the player is too close from them.

I added a grappling allowing a new way of moving.
It is also a weapon without ammos so this balance the big gun which have only 2 bullets in mag.

A new mecanic is the wind fields that throw player into the air.
The yellow walls refill your ammo.
For the level creation process, I am using Unity Tile System, this allows me to create levels quickly and cleanly.

There is 3 levels of shoots if you hold the mouse, it allows to have more depth in the shoot mechanic.
You have few bullets in the gun and shoot the box reset the inside ammo of the gun, thus you can keep shooting by taking the boxes !!

I aim for speedrun gameplay where you can shortcut jumps, and need to find the best route.